Sqij (48K / 128K ZX Spectrum)


SQIJ has an interesting story. It was originally released for the C64 in 1986. It also received an official "port" for the ZX Spectrum in 1987, but that version has famously been called "the worst Spectrum game ever", so Tardis Remakes have taken it upon themselves to remake the C64 version for the ZX Spectrum - and a jolly fine job they have done of it too!

The standard tape version of SQIJ is packaged in a single cassette case with a professionally printed full colour glossy double-sided tape inlay.


Well, at its feathery heart the game is a multi-screen maze game. You play as Sqij - a bird tasked with collecting the lost pieces of a tree - and bringing them to a holy cave where it can grow. The caverns are full of nasties you'll have to dispose of, and you'll also have to find keys to unlock barriers that block parts of the caves.


• Large (and pleasingly blue) map to explore

• Varied weirdy baddies to evade

• Nifty presentation

• Nippy gameplay

• Tons better than the original infamous Speccy game!

• Compatible with 48K & 128K ZX Spectrum


Idea and design of original C64 game: Jason Kendall

Spectrum version coded by Søren Borgquist Borgquist - aka. Sokurah.

Spectrum graphics by Lobo, Simon Butler & Redballoon.

Spectrum music by Saul Cross.

Please Note: You will also receive a FREE Digital download version of this game. The download link for the full version of the game will be sent to you within 24 hours of you ordering this title.